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Topic: PlayStation Portal -OT-

Posts 81 to 82 of 82

LtSarge

Been playing Red Dead Redemption II on Portal, which feels very natural. Since the game has aim assist integrated, it's not that cumbersome to control. The only drawback is obviously that the game doesn't look as good on the device as on a TV. So I prefer to play it on the TV instead. But it's still crazy that you're able to play a game like this on a handheld device. Blows my mind.

Although there is one advantage of playing RDR2 on Portal compared to on a TV, which is the device's built-in light bars. The light is more noticeable on Portal as the bars are longer, so whenever you become wanted, it gives a stronger feeling of you being in danger compared to playing it with a controller. It's like the entire device is blinking. On a side note, the game actually utilises this feature rather well. I can't imagine playing it on an Xbox where you miss out on this completely.

LtSarge

Th3solution

@LtSarge That’s actually a nice use of the light on the unit, I haven’t really played a game in Portal that utilizes the light bars. It’s a cool feature on the usual DualSense controller but the issue I’ve found is that you spend 95% of the time looking up at the screen, not the controller, so it’s easy to miss the light bar changes. While playing Immortals of Aveum I only noticed by chance when I paused the game and saw the controller that it was changing colors to match the type of magic equipped. Whereas with the Portal, you’re looking right at the controller because the screen is attached, so I could see the feature being more meaningful.

“We cannot solve our problems with the same thinking we used when we created them.”

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